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|Author||: Irene Slavc,Giannoula Lakka Klement,Jaroslav Sterba,Ondrej Slaby,Dalibor Valik|
|Editor||: Frontiers Media SA|
|Author||: Chris Spear|
|Editor||: Springer Science & Business Media|
This book provides practical information for hardware and software engineers using the SystemVerilog language to verify electronic designs. The authors explain methodology concepts for constructing testbenches that are modular and reusable. The text includes extensive coverage of the SystemVerilog 3.1a constructs, and reviews SystemVerilog 3.0 topics such as interfaces and data types. Included are detailed explanations of Object Oriented Programming and information on testbenches, multithreaded code, and interfacing to hardware designs.
|Author||: Ngoc Thanh Nguyen,Ryszard Kowalczyk,Jacek Mercik|
These transactions publish research in computer-based methods of computational collective intelligence (CCI) and their applications in a wide range of fields such as the semantic Web, social networks, and multi-agent systems. TCCI strives to cover new methodological, theoretical and practical aspects of CCI understood as the form of intelligence that emerges from the collaboration and competition of many individuals (artificial and/or natural). The application of multiple computational intelligence technologies, such as fuzzy systems, evolutionary computation, neural systems, consensus theory, etc., aims to support human and other collective intelligence and to create new forms of CCI in natural and/or artificial systems. This twenty-third issue contains 14 carefully selected and revised contributions.
|Author||: Mitchell H. Katz|
|Editor||: Cambridge University Press|
Whether you are evaluating the effectiveness of a drug, a medical device, a behavioral intervention, a community mobilization, or even a new law, this is the book for you. Written in plain language, it simplifies the process of designing interventions, analyzing the data, and publishing the results. Because the choice of research design depends on the nature of the intervention, the book covers randomized and nonrandomized designs, prospective and retrospective studies, planned clinical trials and observational studies. In addition to reviewing standard statistical analysis, the book has easy-to-follow explanations of cutting edge techniques for evaluating interventions, including propensity score analysis, instrumental variable analysis, interrupted time series analysis and sensitivity analysis. All techniques are illustrated with up-to-date examples from medical and public health literature. This will be essential reading for a wide range of healthcare professionals involved in research as well as those more specifically interested in public health issues and epidemiology.
|Author||: Jinjer L. Simon|
Accompanying CD-ROM "provides all the source code and program examples for cutting and pasting into your own applications, as well as Microsoft Internet Explorer 3 and Microsoft ActiveX Control Pad"--p. 4 of cover.
|Author||: Anna Anthropy|
"A beginner-friendly guide to creating interactive games using Scratch. Covers the entire game development process including mapping game structure, creating animations and debugging the end product"--
|Author||: Kelly L. Murdock|
|Editor||: John Wiley & Sons|
The most comprehensive e-book reference on Autodesk 3ds Max2013! Autodesk 3ds Max is used to create 80 percent of commerciallyavailable games and is also a key tool for visual effects artistsand graphic designers in film and television. This conveniente-book covers the 2013 version in expanded detail, including 12chapter-length quick-start projects and 39 additional chapters notfound in the print version. Along with complete referencesdetailing all Primitives, Modifiers, Materials, Maps, andControllers, it covers advanced topics such as Patches, NURBS,Radiosity, Network Rendering, and MAXScript. It's the perfectresource for both novices and pros. 3ds Max is the tool of choice for game developers as well asvisual effects artists and graphic designers in the film and TVindustries This comprehensive e-book includes complete coverage of 3ds Max2013, and is well suited for beginners and experts alike, as wellas for educational markets teaching beginning to advanced coursesusing 3ds Max. Features a complete reference for all Primitives, Modifiers,Materials, Maps, and Controllers Covers Patches, NURBS, Radiosity, Network Rendering, MAXScript,and other advanced topics Includes 12 chapter-length quick-start projects as well as 39chapters not found in the print version, all packed with timesavingtips and expert advice Third-party models and bonus tutorials are available on CD andcan be obtained by readers by emailing a request firstname.lastname@example.org Autodesk 3ds Max 2013 Bible, Expanded Edition by veterancomputer graphics author Kelly Murdock is the comprehensive e-bookguide for every 3ds Max user.
|Author||: Susan A. Kitchens|
|Editor||: Addison Wesley Longman|
Bryce 2 is the new version of the 3-D landscape-generating software from MetaTools. "Real World Bryce 2" takes up where the manual leaves off, providing more in-depth information about all of Bryce's abilities, explaining undocumented features, and discussing the best working approach to get the most from the software. The CD contains over 600MB of filters, tutorials, royalty-free images, sample software, animation, and more.
|Author||: Joaquin Garcia-Alfaro,Guillermo Navarro-Arribas,Nora Cuppens-Boulahia,Yves Roudier|
This book constitutes the thoroughly refereed post-conference proceedings of the two international workshops DPM 2009, the 4th International Workshop on Data Privacy Management, and SETOP 2009, the Second International Workshop on Autonomous and Spontaneous Security, collocated with the ESORICS 2009 symposium in St. Malo, France, in September 2009. The 8 revised full papers for DPM 2009, selected from 23 submissions, presented together with two keynote lectures are accompanied by 9 revised full papers of SETOP 2009; all papers were carefully reviewed and selected for inclusion in the book. The DPM 2009 papers cover topics such as privacy in service oriented architectures, privacy-preserving mechanisms, crossmatching and indistinguishability techniques, privacy policies, and disclosure of information. The SETOP 2009 papers address all current issues within the sope of security policies, identification and privacy, as well as security mechanisms.
|Author||: Rachel Glennerster,Kudzai Takavarasha|
|Editor||: Princeton University Press|
This book provides a comprehensive yet accessible guide to running randomized impact evaluations of social programs. Drawing on the experience of researchers at the Abdul Latif Jameel Poverty Action Lab, which has run hundreds of such evaluations in dozens of countries throughout the world, it offers practical insights on how to use this powerful technique, especially in resource-poor environments. This step-by-step guide explains why and when randomized evaluations are useful, in what situations they should be used, and how to prioritize different evaluation opportunities. It shows how to design and analyze studies that answer important questions while respecting the constraints of those working on and benefiting from the program being evaluated. The book gives concrete tips on issues such as improving the quality of a study despite tight budget constraints, and demonstrates how the results of randomized impact evaluations can inform policy. With its self-contained modules, this one-of-a-kind guide is easy to navigate. It also includes invaluable references and a checklist of the common pitfalls to avoid. Provides the most up-to-date guide to running randomized evaluations of social programs, especially in developing countries Offers practical tips on how to complete high-quality studies in even the most challenging environments Self-contained modules allow for easy reference and flexible teaching and learning Comprehensive yet nontechnical
|Author||: R. W. Payne,Rothamsted Experimental Station. Statistics Dept. Genstat 5 Committee|
|Editor||: Oxford University Press|
Genstat is a statistical system developed by statisticians in the UK. It is used worldwide on all types of computer, by people who collect or analyse data. Release 3 contains many new facilities, extending the already wide range of statistical techniques and making the existing ones easier to use.
|Author||: Mitchell Waite,Waite Group|
Features up-to-date, detailed information on all of QuickBasic's keywords, functions, and features. The plus is the hundreds of instructive and useful programming examples, information on using third-party libraries, and The Waite Group's ""Step-wise Tutorials"".
|Author||: Mike Collins|
|Editor||: CRC Press|
Sure, you can import and mix a track in Pro Tools. You can work with MIDI and you know your way around the Edit window. The UI is as familiar as your most broken-in pair of jeans. We get it—you don’t need another button-pushing guide starting from the ground floor. Get uniquely in-depth coverage instead with In the Box Music Production: Advanced Tools and Techniques for Pro Tools. Author Mike Collins splits the book into three distinct sections covering how you use Pro Tools now—whether you’re working with the synths and samplers or loops and beats of a dance or hip-hop project, the soaring vocals of the next pop sensation, or the lush layers of an instrumental world music track. Use Pro Tools to its full potential with advice on studio techniques and full exploration of its internal capabilities. Learn to leverage Pro Tools and make it work for you with this guide that is fully grounded in real-world applications and process. This book assumes that the user has some music production experience and has worked through the basics in Pro Tools.
|Author||: SEEMA BHATNAGAR|
|Editor||: PHI Learning Pvt. Ltd.|
This textbook, presented in a clear and friendly writing style, provides students of Class XI with a thorough introduction to the discipline of computer science. It offers accurate and balanced coverage of all the computer science topics as prescribed in the CBSE syllabus Code 083. Assuming no previous knowledge of computer science, this book discusses key computing concepts to provide invaluable insight into how computers work. It prepares students for the world of computing by giving them a solid foundation in programming concepts, operating systems, problem solving methodology, C++ programming language, data representation, and computer hardware. KEY FEATURES • Explains theory in user friendly and easy-to-approach style • Teaches C++ from scratch; knowledge of C is not needed • Provides Programming Examples • Gives Practical Exercise • Provides Answers to Short Questions • Gives Practice Questions at the end of each chapter • Suitable for Self-Study
|Author||: Carol T. Fitz-Gibbon,Lynn Lyons Morris|
Education, business and human service settings are included in this revised edition of How to Design a Program Evaluation. Additional examples in these fields makes this volume more relevant to a wider audience in comparison with the first edition. Through the use of diagrams, step-by-step directions, flow charts, and extensive examples, the book shows how a variety of design options can be conceived and implemented. Focusing on quantitative designs, it shows what to do when things go wrong and presents detailed methods for collecting, analyzing, and presenting data for each design.
|Author||: Richard Mansfield|
|Editor||: Ventana Press|
A complete description to the VBScript language, this guide contains more than 150 entries covering every feature and command in VBScript. Each entry includes a description, command syntax, variables, uses and cautions, and references. The book also explains common Internet programming concepts and acronyms.
|Author||: Jiju Antony|
The tools and technique used in the Design of Experiments (DOE) have been proved successful in meeting the challenge of continuous improvement over the last 15 years. However, research has shown that applications of these techniques in small and medium-sized manufacturing companies are limited due to a lack of statistical knowledge required for their effective implementation. Although many books have been written in this subject, they are mainly by statisticians, for statisticians and not appropriate for engineers. Design of Experiments for Engineers and Scientists overcomes the problem of statistics by taking a unique approach using graphical tools. The same outcomes and conclusions are reached as by those using statistical methods and readers will find the concepts in this book both familiar and easy to understand. The book treats Planning, Communication, Engineering, Teamwork and Statistical Skills in separate chapters and then combines these skills through the use of many industrial case studies. Design of Experiments forms part of the suite of tools used in Six Sigma. Key features: * Provides essential DOE techniques for process improvement initiatives * Introduces simple graphical techniques as an alternative to advanced statistical methods – reducing time taken to design and develop prototypes, reducing time to reach the market * Case studies place DOE techniques in the context of different industry sectors * An excellent resource for the Six Sigma training program This book will be useful to engineers and scientists from all disciplines tackling all kinds of manufacturing, product and process quality problems and will be an ideal resource for students of this topic. Dr Jiju Anthony is Senior Teaching Fellow at the International Manufacturing Unit at Warwick University. He is also a trainer and consultant in DOE and has worked as such for a number of companies including Motorola, Vickers, Procter and Gamble, Nokia, Bosch and a large number of SMEs. * Provides essential DOE techniques for process improvement initiatives * Introduces simple graphical techniques as an alternative to advanced statistical methods - reducing time taken to design and conduct tests * Case studies place DOE techniques in the context of different industry sectors